resources: papers-seedquest-iiw-2019-spring
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| id | type | name | url | maintainer | status | last_checked | date | year | level | evidence | access | abstract | authors | series | chair | minutes | recording | media | decisions | version | language | license | release | pushed | depends | since | via | summary | note | has_abstract | has_summary | kind | sector | country | products |
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| papers-seedquest-iiw-2019-spring | talk | SeedQuest: A 3-D Game Mnemonic for Key Recovery | https://github.com/SmithSamuelM/Papers/blob/master/presentations/SeedQuest_IIW_2019_Spring_10A.pdf | {'name': 'Samuel M. Smith'} | quiet | 2026-10-15 | 2019-05 | 2019 | intro | informative | public | A 14-slide deck by Samuel M. Smith for IIW (Internet Identity Workshop) Spring 2019 on SeedQuest, a game mnemonic that encodes a seed as scene, site and action choices, with its entropy budget and learn and recall modes. | {'name': 'Samuel M. Smith'} | smith-papers | 1 | 0 |